Following from my previous post I have been working on this bezier curve script in my spare time. The script was done with C# in Unity and takes an array of objects as the input. The script then creates a curve by using these objects as control points.
The script works in the viewport by utilising the gizmo object and at render time I used the Line Renderer. I found this website which goes really in depth with creating bezier curves in unity.
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Unity Bezier Curve Viewport Update |
Below is the entire script which I have kept in one file just for simplicity.
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