Don't normally do a lot of 2D work but created this Photoshop painting for charity based on a photo from Palestine. Small project but may do a few more paintings if I have time.
Thursday, 21 August 2014
Friday, 18 July 2014
Houdini Millions Of Particles
Iv been juggling different projects recently but decided to start this small project which initially began as RnD for the Diamond Watches London Animation that I'm creating. Needed to learn how to do point rendering of millions of particles in Houdini and get a similar look to Krakatoa in Max. Also all the animation is procedural and done in CHOPs and there is no keyframes.
Simulating the particles is simple if you use the wedge rop and rendering is also pretty fast. The hard part is shading the points. For that I found this post on od force really helpful.
http://forums.odforce.net/topic/9734-awesome-particles-rendernot-done-by-me-though/
Unfortunately some of the quality is lost in the video conversion, here are some final renders.
Simulating the particles is simple if you use the wedge rop and rendering is also pretty fast. The hard part is shading the points. For that I found this post on od force really helpful.
http://forums.odforce.net/topic/9734-awesome-particles-rendernot-done-by-me-though/
Unfortunately some of the quality is lost in the video conversion, here are some final renders.
Tuesday, 22 April 2014
Houdini Large Scale Smoke Sim
Finally got round to finishing this project I'v been rendering in my spare time. I started this project about six months ago to learn more about shading, rending and simulation in Houdini. Although the project was finished I'v been rendering it in my spare time as each frame was taking about an hour. I also only got 153 frames rendered as my computer ran out of memory for the sim.
Really enjoyed this small project and learned a lot more about Houdini and Nuke.
Really enjoyed this small project and learned a lot more about Houdini and Nuke.
Houdini Large Scale Smoke Sim from Afaq Sabir (Backlit Media) on Vimeo.
Tuesday, 15 April 2014
Watch Animation WIP
Monday, 7 April 2014
Finalized Resturant Visualization Projects
Sunday, 6 April 2014
Faora Sculpt WIP
Finally got round to doing some personal work and decided to sculpt my own version of Faora from Man Of Steel. I think the eyes need a bit more work, they need to be shorter and sharper and the hair also needs finishing. Also fiber mesh is so much easier to use than Max hair and fur modifier.
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| Faora PBR Render |
Monday, 31 March 2014
Visualization
This month I'v been doing a lot visualisation work mainly for restaurants. However recently I got a really interesting and fun visualisation project involving the modelling of a Mini Cooper. The client wants to kit out Mini Coopers as company cars with custom decals as well as custom plastic attachments. They want something similar to the Red Bull cars.
It's still a work in progress but I'v managed to get the car almost modelled out, need to start kitting it out. Everything was rendered with Mental Ray in 3D Max.
It's still a work in progress but I'v managed to get the car almost modelled out, need to start kitting it out. Everything was rendered with Mental Ray in 3D Max.
Also been doing a lot visualisation for restaurant interiors. Heres some that I'v recently finished.
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| Pizza Angelo Interior |
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| Sorrento Interior |
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| Pizza King Interior |
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